Commissions Open · 2026

Roblox
Full-Stack
Luau Scripter.

I build the entire stack: secure servers, responsive UI, gameplay systems for studios shipping serious Roblox games.

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01 About

The developer
behind the code.

I’m a Roblox developer who’s been active on the platform for a long time. I specialize in full-stack Luau scripting — from secure, robust server-side systems to smooth, responsive client-side UI and gameplay.

Over the past year+ I’ve turned that into a growing freelance business, taking on scripting commissions and collaborating with development teams to help bring their games to life.

4+
Years scripting
3
Studios shipped with
100%
Client-first
02 Skills

Full-stack Luau,
top to bottom.

Every layer of a Roblox game: the parts players see, the systems they don’t, and the infrastructure that keeps it running.

01

Client-Server Networking

RemoteEvents, RemoteFunctions, BindableEvents.

02

Data Persistence

DataStoreService, session-locked save systems.

03

Custom UI/UX Systems

TweenService animations, responsive ScreenGuis, custom HUDs & menus.

04

OOP & Modular Architecture

ModuleScripts, Metatables, class systems.

05

Game Frameworks

Knit-style and custom MVC frameworks.

06

Combat & Gameplay Systems

Hitboxes, damage calc, cooldowns, VFX sync.

07

Inventory, Shop & Economy

Currency, gamepasses, dev products, trading.

08

Server-Side Security

Input validation, remote spam protection, sanity checks.

09

NPC AI & Pathfinding

PathfindingService, state machines.

10

Animation Scripting

AnimationController, custom rigs, IK.

11

Performance Optimization

Streaming, memory management, profiling.

12

CollectionService & Tagging

Scalable tag-driven object behavior.

13

Leaderboards, Stats & Analytics

Live metrics, retention hooks, ranking systems.

03 Traction

Paid work,
not promises.

Real commissions from real teams. Every dollar earned by shipping production Luau code, not tutorials, not templates.

Payment received
Commission · Cleared
Verified
Total earned from scripting
$0+
Across 3 studios · Growing
T
J
C
04 Experience

Teams
I’ve shipped with.

Selected studios and dev teams I’ve collaborated with as a freelance scripter.

01 · Team

The Tales of the Elms Wood

Scripting (Long Term Project)

I contributed to this long-term project by developing comprehensive gameplay features and robust server architecture. It was an exceptional team environment where I significantly expanded my technical expertise in Luau, creating seamless and engaging experiences that formed the core of the game.

02 · Team

New Orleans Trenches

Scripting (Formerly Jacksonville Trenches)

Although the game was ultimately discontinued due to unforeseen management issues, this project was pivotal for my development. I was responsible for diagnosing complex issues, resolving critical bugs, and optimizing the server infrastructure to ensure smooth and responsive gameplay for all players.

03 · Team

Cursed Strike

Scripting (AAA Anime Open World)

Designed as an ambitious, AAA-quality anime open-world experience, I engineered the combat mechanics and developed intricate UI systems. While the project was unfortunately halted due to budget constraints, the sophisticated systems I built demonstrated the high-performance capabilities of the Roblox engine.

05 Personal Project

The Deer.

An ambitious personal project inspired by a real-life game played with friends. I took on every aspect of development, from designing the initial concept to scripting the full-stack Luau architecture. Though development is currently paused to accommodate my academic schedule, it stands as a testament to my ability to execute a complete vision independently.

06 Contact

Let’s build
something.

Have a game that needs scripting? Send a message with what you’re building and I’ll get back to you.